# War Chess Godot iOS

Godot 4.4 iOS port of War Chess, imported from `war-chess-godot-complete.zip`.

Intended public host: `warchess.ashwinconcepts.com`

## Start Here

- Open `project.godot` in Godot 4.4.
- Read `DEVELOPER_HANDOFF.md` for architecture, asset inventory, completed systems, and the remaining iOS port checklist.
- Live web reference: [warchess.co](https://warchess.co)

## Layout

- `assets/` - backgrounds, sprites, tiles, audio, and icon assets
- `autoloads/` - global managers for game state, settings, audio, and scene transitions
- `data/` - constants, levels, generals, buffs, and music track registry
- `systems/` - board, movement, combat, fog of war, terrain events, and coordinate utilities
- `entities/` - piece and projectile scenes/scripts
- `scenes/` - menus, briefing, battle, codex, and War Games screens
- `ui/` - HUD, tutorial overlay, victory/defeat screens, and UI components
- `shaders/` - visual effects
